Read Through Several Video Game Reviews To Pick The Best One

Are you afraid of getting your kid into the wrong influence of video games? Are you thinking of buying a new game and don’t want to waste your time and money on the wrong one? Video game reviews will help you to understand the pros and cons of them, before buying for yourself or allowing your kids to play on it.

Video games are electronic games that can produce visual feedback on screen and monitors with the help of the user interface. They are available for all types of gamers, from middle-aged parents to teenagers, to the kids in your home. The different genres of games, like shooting, educational, role play games, etc. can give a different experience to the gamers.

Video games with extra violence, sexual part or abusive languages can be a bad influence on the gamer. It is always important to select the one with appropriate contents and that is beneficial for you. If the gamer is your kid, then it is your responsibility to give them a good one.

At this point in time, there are many types of video games, both good and bad available at the market. To choose the right one, it is better to look out for the reviews and ratings they have got. First of all, you should decide on the game you want to download or buy and then search for the reviews on the internet.

There are ratings given by the Entertainment Software Rating Board for a video game, which can be less accurate at times. But for initial researches they can give you the knowledge, whether the game is good for children, or whether they have violence or abusive languages in them, etc.

Different rating codes are: E for everyone; T for teen (age 13+); M for mature (age 17+); RP for rating pending; AO for adults only (age 18+); EC for early childhood (age 3+). These letters can be found on the box of the video game and a brief description of the contents can be found at the back side.

Once you have selected the game of your favourite genre according to the rating, then it is the best time to read real-time reviews on it. As the rating may sometimes fool you a bit, these reviews from those who have already experienced the game can give you an exact idea of the video game.

These reviews help you to decide whether it is appropriate for your younger ones or whether it is the right one for you as well. Some websites may also include expert gamer reviews; commenting about the technical facts like graphics quality, lags, etc. of the game.

At times, you will also come across reviewers who give good or bad ratings for fun or for their own benefits. So it is always advisable to do your own researches and ask your gaming friends for suggestions.

Online Games: A Bittersweet Treat

They say the human body can go without food for 3 weeks, 3 days without water, typically 7-8 minutes without air. Did you notice I just listed the 3 essentials primarily needed to sustain human beings or life for that matter? The question is why all of a sudden I decided to go all science or encyclopedia on you.

What if I was to tell you while conveniently ignoring our evolution from monkeys, we have evolved to a level where these three things are no longer the only things that we need to sustain life. Knowingly unknowingly, intentionally or unintentionally, slowly and steadily it has crawled its way as one of the fundamentals for survival. I am of course talking about mobile phones and its minions (tablets, smartwatches and stuff).

If we all be honest with ourselves, I guess 90% people will agree with me when I say that we cannot live without our mobile phones for longer than a minute. Call it a force of habit, being enslaved to them or whatever but that is the sad truth that none of us want to face. With social networking playing a pivotal role in the lives of people of all age groups, people seem as if they are infused with a need to become “cool” and as a result, the need for mobile phones has risen drastically. That vibration and sound of receiving a message have become more imperative than eating, sleeping, and all day-to-day activities.

Phantom notification syndrome (the tendency of someone to believe they got a notification when they have actually not) is not just an observation about the youth but for almost all people with a “smartphone” these days. It is as if we have been programmed to check up on our phone every minute or two for no suggestive reason. And if it is not to check up on our zero messages it is either to take a selfie, or just to console ourselves we are looking fine, or to play games. In a very rare instance, it is a task outside these 3 categories.

And if we examine objectively, after messaging/texting/tweeting/Instagramming, the next favorite thing of people is to tire out their fingers playing games.

After WhatsApp, Facebook, Twitter, Instagram this is the thing in common in all devices. So simple and yet so addictive. The craze for the online game is such that at a point even I started playing it and I don’t remember how my following month passed. I mean there cannot be a single person who does not daily get flooded with games requests daily. It’s hard to put to words as to what makes the mobile game this addictive it’s dope sound effects, its ever-increasing difficulty as you progress, its simple interface, or what, is a mystery yet to be solved. But there is one thing laid down in concrete – it’s definitely going to stay a favorite among people for a long time to come.

The Importance of Using Visual Concepts in The Production of Video Games

Responsibilities of an artwork studio and its impact on the production of a game.

Within the whole structure of a game development studio, building a good team and effective planning is critical to any project.

Pre-production is a crucial time when game design decisions will reflect the bottom line.

A fundamental part of this planning is the choice of the graphic characteristics of the project, where the function of a video game studio goes beyond the design of efficient mechanics and opens space for the creation of a visual identity that should reflect the objectives of the project at first sight.

Regardless of the platform where the project will be launched, the visual identity represents the player’s entrance to the world that is presented to him, it is by this element that the player identifies with the atmosphere, becomes familiar with the setting and the plot and is The main immersion tool the game can offer.

All this process of visual creation is in the hands of artwork studio and its professionals dedicated to artistic visual creation, responsible for video game art. The main function of the designer is the creation of interface mediated communication within the game, as in any work that uses design concepts, the function of artwork studio is to transmit information visually and interactively to the player.

Development of New Rendering Technologies

Over the years, the technology surrounding the gaming world has been growing ever faster, with new possibilities for more convincing and interactive visual simulation. The development of new engines, new production tools and the application of art concepts in productions, brings the gaming industry closer and closer to giants such as the film industry for example, in terms of investments, profits and media notoriety.

The responsibility of an artwork studio in defining the visual identity of the project is immense, defining color palettes, styles and compositions within design concepts directly influence the player’s experience.

It is the visual communication that tells the player whether an element of the scenario can be explosive, or whether a character is ally, neutral or villain, plus many self-explanatory information that saves time leaves the experience more fluid.

Independent Video Game Studio

Acting against the way of the big producers, the small independent game development studios, take the visual appeal in the background and focus on the gameplay and the constant experience of satisfaction to the player.

Using retro styles, taking advantage of already established mechanics, games of categories like 2d beat ups and side scrolling games are increasingly common, especially on the mobile platforms, Android itself has become the main way to produce and publish games independently.

In the early days of the gaming industry, games were made exclusively by programmers who understood absolutely nothing of design or visual arts, which left these games with a raw look and with little, if any, environmental interaction with the player.